graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Real-time creased approximate subdivision surfaces
Denis Kovacs, Jason Mitchell, Shanon Drone, Denis Zorin
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 155--160.
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Result #2 of 2.
Illustrative rendering in Team Fortress 2
Jason Mitchell, Moby Francke, Dhabih Eng
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, 2007, pp. 71--76.
(more...)

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