graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Lossless compression of variable-precision floating-point buffers on GPUs
Jeff Pool, Anselmo Lastra, Montek Singh
Symposium on Interactive 3D Graphics and Games, March 2012, pp. 47--54.
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Result #2 of 2.
Precision Selection for Energy-Efficient Pixel Shaders
Jeff Pool, Anselmo Lastra, Montek Singh
High-Performance Graphics, 2011, pp. 159--168.
(more...)

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