graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
Interactive image/video retexturing using GPU parallelism
Ping Li, Hanqiu Sun, Chen Huang, Jianbing Shen, Yongwei Nie
In Computers & Graphics, 36(8), 2012.
(more...)
Result #2 of 8.
Detail-preserving exposure fusion using subband architecture
Jianbing Shen, Ying Zhao, Ying He
In The Visual Computer, 28(5), May 2012.
(more...)
Result #3 of 8.
Efficient image/video retexturing using parallel bilateral grids
Ping Li, Hanqiu Sun, Chen Huang, Jianbing Shen, Yongwei Nie
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2011, pp. 131--140.
(more...)
Result #4 of 8.
Real-time saliency-aware video abstraction
Hanli Zhao, Xiaoyang Mao, Xiaogang Jin, Jianbing Shen, Feifei Wei, Jieqing Feng
In The Visual Computer, 25(11), November 2009.
(more...)
Result #5 of 8.
Real-time feature-aware video abstraction
Hanli Zhao, Xiaogang Jin, Jianbing Shen, Xiaoyang Mao, Jieqing Feng
In The Visual Computer, 24(7-9), July 2008.
(more...)
Result #6 of 8.
Deformation-based interactive texture design using energy optimization
Jianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing Feng
In The Visual Computer, 23(9-11), September 2007.
(more...)
Result #7 of 8.
High dynamic range image tone mapping and retexturing using fast trilateral filtering
Jianbing Shen, Xiaogang Jin, Hanqiu Sun
In The Visual Computer, 23(9-11), September 2007.
(more...)
Result #8 of 8.
Completion-based texture design using deformation
Jianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing Feng
In The Visual Computer, 22(9-10), 2006.
(more...)

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