graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 8 results.
Result #1 of 8.
Interactive image/video retexturing using GPU parallelismPing Li, Hanqiu Sun, Chen Huang, Jianbing Shen, Yongwei NieIn
Computers & Graphics, 36(8), 2012.
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Result #2 of 8.
Detail-preserving exposure fusion using subband architectureJianbing Shen, Ying Zhao, Ying HeIn
The Visual Computer, 28(5), May 2012.
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Result #3 of 8.
Efficient image/video retexturing using parallel bilateral gridsPing Li, Hanqiu Sun, Chen Huang, Jianbing Shen, Yongwei NieProceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2011, pp. 131--140.
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Result #4 of 8.
Real-time saliency-aware video abstractionHanli Zhao, Xiaoyang Mao, Xiaogang Jin, Jianbing Shen, Feifei Wei, Jieqing FengIn
The Visual Computer, 25(11), November 2009.
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Result #5 of 8.
Real-time feature-aware video abstractionHanli Zhao, Xiaogang Jin, Jianbing Shen, Xiaoyang Mao, Jieqing FengIn
The Visual Computer, 24(7-9), July 2008.
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Result #6 of 8.
Deformation-based interactive texture design using energy optimizationJianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing FengIn
The Visual Computer, 23(9-11), September 2007.
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Result #7 of 8.
High dynamic range image tone mapping and retexturing using fast trilateral filteringJianbing Shen, Xiaogang Jin, Hanqiu SunIn
The Visual Computer, 23(9-11), September 2007.
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Result #8 of 8.
Completion-based texture design using deformationJianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing FengIn
The Visual Computer, 22(9-10), 2006.
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