graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
Reconstructing surfaces of particle-based fluids using anisotropic kernelsJihun Yu, Greg TurkIn
ACM Transactions on Graphics, 32(1), February 2013.
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Result #2 of 4.
Realtime facial animation with on-the-fly correctivesHao Li, Jihun Yu, Yuting Ye, Chris BreglerIn
ACM Transactions on Graphics, 32(4), July 2013.
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Result #3 of 4.
Explicit Mesh Surfaces for Particle Based FluidsJihun Yu, Chris Wojtan, Greg Turk, Chee YapIn
Computer Graphics Forum, 31(2), 2012.
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Result #4 of 4.
Reconstructing surfaces of particle-based fluids using anisotropic kernelsJihun Yu, Greg TurkSymposium on Computer Animation, July 2010, pp. 217--225.
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