graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
A genetic algorithm approach to human motion capture data segmentationNa Lv, Yan Huang, Zhiquan Feng, Jingliang PengIn
Computer Animation and Virtual Worlds, 25(3-4), 2014.
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Result #2 of 5.
Adaptive coding of generic 3D triangular meshes based on octree decompositionJiang Tian, Wenfei Jiang, Tao Luo, Kangying Cai, Jingliang Peng, Wencheng WangIn
The Visual Computer, 28(6--8), June 2012.
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Result #3 of 5.
Feature Oriented Progressive Lossless Mesh CodingJingliang Peng, Yan Huang, C.-C. Jay Kuo, Ilya Eckstein, M. GopiIn
Computer Graphics Forum, 29(7), 2010.
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Result #4 of 5.
Compression of Human Motion Capture Data Using Motion Pattern IndexingQin Gu, Jingliang Peng, Zhigang DengIn
Computer Graphics Forum, 28(1), 2009.
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Result #5 of 5.
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decompositionJingliang Peng, C.-C. Jay KuoIn
ACM Transactions on Graphics, 24(3), August 2005.
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