graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
A Direct Method for Positioning the Arms of a Human ModelJohn McDonald, Karen Alkoby, Roymieco Carter, Juliet Christopher, Mary Jo Davidson, Dan Ethridge, Jacob Furst, Damien Hinkle, Glenn Lancaster, Lori Smallwood, Nedjla Ougouag-Tiouririne, Jorge Toro, Shuang Xu, Rosalee WolfeGraphics Interface 2002, May 2002, pp. 99--106.
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Result #2 of 4.
Piecewise Smooth Surface ReconstructionHugues Hoppe, Tony DeRose, Tom Duchamp, Mark Halstead, Hubert Jin, John McDonald, Jean Schweitzer, Werner StuetzleProceedings of SIGGRAPH 94, July 1994, pp. 295--302.
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Result #3 of 4.
Mesh OptimizationHugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, Werner StuetzleProceedings of SIGGRAPH 93, August 1993, pp. 19--26.
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Result #4 of 4.
Surface reconstruction from unorganized pointsHugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, Werner StuetzleComputer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 71--78.
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