graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 7 results.
Result #1 of 7.
Interactive fluid-particle simulation using translating Eulerian gridsJonathan M. Cohen, Sarah Tariq, Simon GreenSymposium on Interactive 3D Graphics and Games, February 2010, pp. 15--22.
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Result #2 of 7.
Low Viscosity Flow Simulations for AnimationJeroen Molemaker, Jonathan M. Cohen, Sanjit Patel, Jonyong NohSymposium on Computer Animation, July 2008, pp. 9--18.
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Result #3 of 7.
Extended Galilean invariance for adaptive fluid simulationMaurya Shah, Jonathan M. Cohen, Sanjit Patel, Penne Lee, Frédéric PighinSymposium on Computer Animation, July 2004, pp. 213--221.
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Result #4 of 7.
Modeling and editing flows using advected radial basis functionsFrédéric Pighin, Jonathan M. Cohen, Maurya ShahSymposium on Computer Animation, July 2004, pp. 223--232.
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Result #5 of 7.
Harold: a world made of drawingsJonathan M. Cohen, John F. Hughes, Robert C. ZeleznikProceedings of the 1st international symposium on Non-photorealistic animation and rendering, 2000, pp. 83--90.
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Result #6 of 7.
An Interface for Sketching 3D CurvesJonathan M. Cohen, Lee Markosian, Robert C. Zeleznik, John F. Hughes, Ronen BarzelSymposium on Interactive 3D Graphics, April 1999, pp. 17--22.
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Result #7 of 7.
Skin: A Constructive Approach to Modeling Free-form ShapesLee Markosian, Jonathan M. Cohen, Thomas Crulli, John F. HughesProceedings of SIGGRAPH 99, August 1999, pp. 393--400.
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