graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Crowd patches: populating large-scale virtual environments for real-time applications
Barbara Yersin, Jonathan Maïm, Julien Pettré, Daniel Thalmann
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 207--214.
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Result #2 of 2.
Real-time crowd motion planning: Scalable Avoidance and Group Behavior
Barbara Yersin, Jonathan Maïm, Fiorenzo Morini, Daniel Thalmann
In The Visual Computer, 24(10), October 2008.
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