graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Animating 3D vegetation in real-time using a 2D approach
Kan Chen, Henry Johan
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, 2015, pp. 69--76.
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Result #2 of 2.
Simple and efficient example-based texture synthesis using tiling and deformation
Kan Chen, Henry Johan, Wolfgang Mueller-Wittig
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 145--152.
(more...)

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