graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 16 results.
Result #1 of 16.
Improving Sampling-based Motion ControlLibin Liu, KangKang Yin, Baining GuoIn
Computer Graphics Forum, 34(2), 2015.
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Result #2 of 16.
Learning reduced-order feedback policies for motion skillsKai Ding, Libin Liu, Michiel van de Panne, KangKang YinProceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015, pp. 83--92.
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Result #3 of 16.
Deformation capture and modeling of soft objectsBin Wang, Longhua Wu, KangKang Yin, Uri Ascher, Libin Liu, Hui HuangIn
ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #4 of 16.
Symmetry Robust Descriptor for Non-Rigid Surface MatchingZhiyuan Zhang, KangKang Yin, Kelvin W. C. FoongIn
Computer Graphics Forum, 32(7), 2013.
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Result #5 of 16.
Control of rotational dynamics for ground behaviorsDavid F. Brown, Adriano Macchietto, KangKang Yin, Victor ZordanSymposium on Computer Animation, July 2013, pp. 55--61.
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Result #6 of 16.
Simulation and control of skeleton-driven soft body charactersLibin Liu, KangKang Yin, Bin Wang, Baining GuoIn
ACM Transactions on Graphics, 32(6), November 2013.
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Result #7 of 16.
Virtual Try-On Using Kinect and HD CameraStevie Giovanni, Yeun Chul Choi, Jay Huang, Eng Tat Khoo, KangKang YinMotion in Games, November 2012, pp. 55--65.
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Result #8 of 16.
Terrain runner: control, parameterization, composition, and planning for highly dynamic motionsLibin Liu, KangKang Yin, Michiel van de Panne, Baining GuoIn
ACM Transactions on Graphics, 31(6), November 2012.
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Result #9 of 16.
Discriminative Sketch-based 3D Model Retrieval via Robust Shape MatchingTianjia Shao, Weiwei Xu, Kangkang Yin, Jingdong Wang, Kun Zhou, Baining GuoIn
Computer Graphics Forum, 30(7), September 2011.
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Result #10 of 16.
LocoTest: Deploying and Evaluating Physics-Based Locomotion on Multiple Simulation PlatformsStevie Giovanni, KangKang YinMotion in Games, November 2011, pp. 227--241.
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