graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 16 results.

Result #1 of 16.
Improving Sampling-based Motion Control
Libin Liu, KangKang Yin, Baining Guo
In Computer Graphics Forum, 34(2), 2015.
(more...)
Result #2 of 16.
Learning reduced-order feedback policies for motion skills
Kai Ding, Libin Liu, Michiel van de Panne, KangKang Yin
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015, pp. 83--92.
(more...)
Result #3 of 16.
Deformation capture and modeling of soft objects
Bin Wang, Longhua Wu, KangKang Yin, Uri Ascher, Libin Liu, Hui Huang
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
(more...)
Result #4 of 16.
Symmetry Robust Descriptor for Non-Rigid Surface Matching
Zhiyuan Zhang, KangKang Yin, Kelvin W. C. Foong
In Computer Graphics Forum, 32(7), 2013.
(more...)
Result #5 of 16.
Control of rotational dynamics for ground behaviors
David F. Brown, Adriano Macchietto, KangKang Yin, Victor Zordan
Symposium on Computer Animation, July 2013, pp. 55--61.
(more...)
Result #6 of 16.
Simulation and control of skeleton-driven soft body characters
Libin Liu, KangKang Yin, Bin Wang, Baining Guo
In ACM Transactions on Graphics, 32(6), November 2013.
(more...)
Result #7 of 16.
Virtual Try-On Using Kinect and HD Camera
Stevie Giovanni, Yeun Chul Choi, Jay Huang, Eng Tat Khoo, KangKang Yin
Motion in Games, November 2012, pp. 55--65.
(more...)
Result #8 of 16.
Terrain runner: control, parameterization, composition, and planning for highly dynamic motions
Libin Liu, KangKang Yin, Michiel van de Panne, Baining Guo
In ACM Transactions on Graphics, 31(6), November 2012.
(more...)
Result #9 of 16.
Discriminative Sketch-based 3D Model Retrieval via Robust Shape Matching
Tianjia Shao, Weiwei Xu, Kangkang Yin, Jingdong Wang, Kun Zhou, Baining Guo
In Computer Graphics Forum, 30(7), September 2011.
(more...)
Result #10 of 16.
LocoTest: Deploying and Evaluating Physics-Based Locomotion on Multiple Simulation Platforms
Stevie Giovanni, KangKang Yin
Motion in Games, November 2011, pp. 227--241.
(more...)

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