graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Approximate Radiosity Using Stochastic Depth Buffering
Andreas Thomsen, Kasper Høy Nielsen
In Journal of Graphics, GPU, and Game Tools, 15(4), 2011.
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Result #2 of 2.
Fast Texture-Based Form Factor Calculations for Radiosity Using Graphics Hardware
Kasper Høy Nielsen, Niels Jørgen Christensen
In Journal of Graphics Tools, 6(4), 2001.
(more...)

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