graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
High-Frequency Shadows for Real-Time Rendering of TreesKevin Boulanger, Kadi Bouatouch, Sumanta PattanaikIn
Journal of Graphics, GPU, and Game Tools, 15(1), 2010.
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Result #2 of 3.
A Directional Occlusion Shading Model for Interactive Direct Volume RenderingMathias Schott, Vincent Pegoraro, Charles Hansen, Kevin Boulanger, Kadi BouatouchIn
Computer Graphics Forum, 28(3), 2009.
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Result #3 of 3.
Rendering Trees with Indirect Lighting in Real TimeKevin Boulanger, Kadi Bouatouch, Sumanta PattanaikRendering Techniques (EGSR'08), 2008, pp. 1189--1198.
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