graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
PB-FFD: A Point-Based Technique for Free-Form Deformation
Kevin T. McDonnell, Hong Qin
In Journal of Graphics Tools, 12(3), 2007.
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Result #2 of 5.
A novel framework for physically based sculpting and animation of free-form solids
Kevin T. McDonnell, Hong Qin
In The Visual Computer, 23(4), April 2007.
(more...)
Result #3 of 5.
Interpolatory, solid subdivision of unstructured hexahedral meshes
Kevin T. McDonnell, Yu-Sung Chang, Hong Qin
In The Visual Computer, 20(6), 2004.
(more...)
Result #4 of 5.
Dynamic sculpting and animation of free-form subdivision solids
Kevin T. McDonnell, Hong Qin
In The Visual Computer, 18(2), 2002.
(more...)
Result #5 of 5.
Virtual Clay: A Real-time Sculpting System with Haptic Toolkits
Kevin T. McDonnell, Hong Qin, Robert A. Wlodarczyk
Symposium on Interactive 3D Graphics, March 2001, pp. 179--190.
(more...)

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