graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
PB-FFD: A Point-Based Technique for Free-Form DeformationKevin T. McDonnell, Hong QinIn
Journal of Graphics Tools, 12(3), 2007.
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Result #2 of 5.
A novel framework for physically based sculpting and animation of free-form solidsKevin T. McDonnell, Hong QinIn
The Visual Computer, 23(4), April 2007.
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Result #3 of 5.
Interpolatory, solid subdivision of unstructured hexahedral meshesKevin T. McDonnell, Yu-Sung Chang, Hong QinIn
The Visual Computer, 20(6), 2004.
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Result #4 of 5.
Dynamic sculpting and animation of free-form subdivision solidsKevin T. McDonnell, Hong QinIn
The Visual Computer, 18(2), 2002.
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Result #5 of 5.
Virtual Clay: A Real-time Sculpting System with Haptic ToolkitsKevin T. McDonnell, Hong Qin, Robert A. WlodarczykSymposium on Interactive 3D Graphics, March 2001, pp. 179--190.
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