graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 12 results.
Result #1 of 12.
Stackless Multi-BVH Traversal for CPU, MIC and GPU Ray TracingAttila T. Áfra, László Szirmay-KalosIn
Computer Graphics Forum, 33(1), 2014.
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Result #2 of 12.
Smooth shadow boundaries with exponentially warped Gaussian filteringJesús Gumbau, Mateu Sbert, László Szirmay-Kalos, Miguel Chover, Carlos GonzálezIn
Computers & Graphics, 37(3), 2013.
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Result #3 of 12.
Free Path Sampling in High Resolution Inhomogeneous Participating MediaLászló Szirmay-Kalos, Balázs Tóth, Milán MagdicsIn
Computer Graphics Forum, 30(1), March 2011.
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Result #4 of 12.
Hatching for Motion Picture ProductionTamás Umenhoffer, László Szécsi, László Szirmay-KalosIn
Computer Graphics Forum, 30(2), April 2011.
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Result #5 of 12.
Deterministic Importance Sampling with Error DiffusionLászló Szirmay-Kalos, László SzécsiRendering Techniques (EGSR'09), 2009, pp. 1055--1064.
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Result #6 of 12.
Displacement Mapping on the GPU — State of the ArtLászló Szirmay-Kalos, Tamás UmenhofferIn
Computer Graphics Forum, 27(6), 2008.
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Result #7 of 12.
Improving Multipath Radiosity with Bundles of Parallel LinesRoel Martínez, Mateu Sbert, László Szirmay-KalosIn
Computer Graphics Forum, 27(6), 2008.
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Result #8 of 12.
Spherical billboards and their application to rendering explosionsTamás Umenhoffer, László Szirmay-Kalos, Gabor SzijártóGraphics Interface 2006, June 2006, pp. 57--63.
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Result #9 of 12.
Light animation with precomputed light paths on the GPULászló Szécsi, László Szirmay-Kalos, Mateu SbertGraphics Interface 2006, June 2006, pp. 187--194.
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Result #10 of 12.
Real-Time Multiple Scattering in Participating Media with Illumination NetworksLászló Szirmay-Kalos, Mateu Sbert, Tamás Ummenhoffer15th Eurographics Symposium on Rendering, June 2005, pp. 277--282.
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