graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
Simulating realistic crowd based on agent trajectoriesLibo Sun, Xiaona Li, Wenhu QinIn
Computer Animation and Virtual Worlds, 24(3-4), 2013.
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Result #2 of 3.
Animating synthetic dyadic conversations with variations based on context and agent attributesLibo Sun, Alexander Shoulson, Pengfei Huang, Nicole Nelson, Wenhu Qin, Ani Nenkova, Norman I. BadlerIn
Computer Animation and Virtual Worlds, 23(1), 2012.
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Result #3 of 3.
The hierarchical behavior model for crowd simulationLibo Sun, Yan Liu, Jizhou Sun, Lin BianProceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009, pp. 279--284.
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