graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Real-time physical deformation and cutting of heterogeneous objects via hybrid coupling of meshless approach and finite element methodChen Yang, Shuai Li, Lili Wang, Aimin Hao, Hong QinIn
Computer Animation and Virtual Worlds, 25(3-4), 2014.
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Result #2 of 5.
GEARS: A General and Efficient Algorithm for Rendering ShadowsLili Wang, Shiheng Zhou, Wei Ke, Voicu PopescuIn
Computer Graphics Forum, 33(6), 2014.
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Result #3 of 5.
Just-in-Time Texture SynthesisLili Wang, Yulong Shi, Yi Chen, Voicu PopescuIn
Computer Graphics Forum, 32(1), 2013.
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Result #4 of 5.
A practical analytic model for the radiosity of translucent scenesYu Sheng, Yulong Shi, Lili Wang, Srinivasa G. NarasimhanSymposium on Interactive 3D Graphics and Games, March 2013, pp. 63--70.
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Result #5 of 5.
Approximating global illumination on mesostructure surfaces with height gradient mapsLili Wang, Zheng Yang, Zhiqiang Ma, Qinping ZhaoIn
The Visual Computer, 28(4), April 2012.
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