graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Real-Time Rendering Techniques with Hardware TessellationM. Niess ner, B. Keinert, M. Fisher, M. Stamminger, C. Loop, H. SchaferIn
Computer Graphics Forum, 35(1), 2016.
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Result #2 of 5.
Local Painting and Deformation of Meshes on the GPUH. Schäfer, B. Keinert, M. Nießner, M. StammingerIn
Computer Graphics Forum, 34(1), 2015.
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Result #3 of 5.
Filtering Multi-Layer Shadow Maps for Accurate Soft ShadowsK. Selgrad, C. Dachsbacher, Q. Meyer, M. StammingerIn
Computer Graphics Forum, 34(1), 2015.
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Result #4 of 5.
Dynamic feature-adaptive subdivisionH. Schafer, J. Raab, B. Keinert, M. Meyer, M. Stamminger, M. Niess nerProceedings of the 19th Symposium on Interactive 3D Graphics and Games, 2015, pp. 31--38.
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Result #5 of 5.
Texture Synthesis From PhotographsC. Eisenacher, S. Lefebvre, M. StammingerIn
Computer Graphics Forum, 27(2), 2008.
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