graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
Converting 3D furniture models to fabricatable parts and connectors
Manfred Lau, Akira Ohgawara, Jun Mitani, Takeo Igarashi
In ACM Transactions on Graphics, 30(4), July 2011.
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Result #2 of 8.
Scalable Precomputed Search Trees
Manfred Lau, James Kuffner
Motion in Games, November 2010, pp. 70--81.
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Result #3 of 8.
Modeling-in-Context: User Design of Complementary Objects with a Single Photo
Manfred Lau, Greg Saul, Jun Mitani, Takeo Igarashi
Sketch Based Interfaces and Modeling, 2010, pp. 17--24.
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Result #4 of 8.
Modeling Spatial and Temporal Variation in Motion Data
Manfred Lau, Ziv Bar-Joseph, James Kuffner
In ACM Transactions on Graphics, 28(5), December 2009.
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Result #5 of 8.
Face Poser: Interactive Modeling of 3D Facial Expressions Using Facial Priors
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Yeung Shum
In ACM Transactions on Graphics, 29(1), December 2009.
(more...)
Result #6 of 8.
Face Poser: Interactive Modeling of 3D Facial Expressions Using Model Priors
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Yeung Shum
Symposium on Computer Animation, August 2007, pp. 161--170.
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Result #7 of 8.
Precomputed Search Trees: Planning for Interactive Goal-Driven Animation
Manfred Lau, James J. Kuffner
Symposium on Computer Animation, September 2006, pp. 299--308.
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Result #8 of 8.
Behavior Planning for Character Animation
Manfred Lau, James J. Kuffner
Symposium on Computer Animation, July 2005, pp. 271--280.
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