graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Hybrid Skeletal-Surface Motion Graphs for Character Animation from 4D Performance Capture
Peng Huang, Margara Tejera, John Collomosse, Adrian Hilton
In ACM Transactions on Graphics, 34(2), February 2015.
(more...)
Result #2 of 4.
Parametric animation of performance-captured mesh sequences
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, Adrian Hilton
In Computer Animation and Virtual Worlds, 23(2), 2012.
(more...)
Result #3 of 4.
4D parametric motion graphs for interactive animation
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, Adrian Hilton
Symposium on Interactive 3D Graphics and Games, March 2012, pp. 103--110.
(more...)
Result #4 of 4.
Parametric Control of Captured Mesh Sequences for Real-Time Animation
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, Adrian Hilton
Motion in Games, November 2011, pp. 242--253.
(more...)

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