graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 2 results.
Result #1 of 2.
Scan Primitives for GPU ComputingShubhabrata Sengupta, Mark Harris, Yao Zhang, John D. OwensGraphics Hardware, 2007, pp. 97--106.
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Result #2 of 2.
Stylized rendering techniques for scalable real-time 3D animationAdam Lake, Carl Marshall, Mark Harris, Marc BlacksteinProceedings of the 1st international symposium on Non-photorealistic animation and rendering, 2000, pp. 13--20.
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