graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Mean Curvature SkeletonsAndrea Tagliasacchi, Ibraheem Alhashim, Matt Olson, Hao ZhangIn
Computer Graphics Forum, 31(5), 2012.
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Result #2 of 6.
Mean Curvature SkeletonsAndrea Tagliasacchi, Ibraheem Alhashim, Matt Olson, Hao ZhangEurographics Symposium on Geometry Processing, 2012, pp. 1735--1744.
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Result #3 of 6.
VASE: Volume-Aware Surface Evolution for Surface Reconstruction from Incomplete Point CloudsAndrea Tagliasacchi, Matt Olson, Hao Zhang, Ghassan Hamarneh, Daniel Cohen-OrIn
Computer Graphics Forum, 30(5), August 2011.
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Result #4 of 6.
VASE: Volume-Aware Surface Evolution for Surface Reconstruction from Incomplete Point CloudsAndrea Tagliasacchi, Matt Olson, Hao Zhang, Ghassan Hamarneh, Daniel Cohen-OrEurographics Symposium on Geometry Processing, 2011, pp. 1563--1571.
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Result #5 of 6.
Width-bounded geodesic strips for surface tilingJoe Kahlert, Matt Olson, Hao ZhangIn
The Visual Computer, 27(1), January 2011.
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Result #6 of 6.
Automatic reconstruction of tree skeletal structures from point cloudsYotam Livny, Feilong Yan, Matt Olson, Baoquan Chen, Hao Zhang, Jihad El-SanaIn
ACM Transactions on Graphics, 29(6), December 2010.
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