graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Mean Curvature Skeletons
Andrea Tagliasacchi, Ibraheem Alhashim, Matt Olson, Hao Zhang
In Computer Graphics Forum, 31(5), 2012.
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Result #2 of 6.
Mean Curvature Skeletons
Andrea Tagliasacchi, Ibraheem Alhashim, Matt Olson, Hao Zhang
Eurographics Symposium on Geometry Processing, 2012, pp. 1735--1744.
(more...)
Result #3 of 6.
VASE: Volume-Aware Surface Evolution for Surface Reconstruction from Incomplete Point Clouds
Andrea Tagliasacchi, Matt Olson, Hao Zhang, Ghassan Hamarneh, Daniel Cohen-Or
In Computer Graphics Forum, 30(5), August 2011.
(more...)
Result #4 of 6.
VASE: Volume-Aware Surface Evolution for Surface Reconstruction from Incomplete Point Clouds
Andrea Tagliasacchi, Matt Olson, Hao Zhang, Ghassan Hamarneh, Daniel Cohen-Or
Eurographics Symposium on Geometry Processing, 2011, pp. 1563--1571.
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Result #5 of 6.
Width-bounded geodesic strips for surface tiling
Joe Kahlert, Matt Olson, Hao Zhang
In The Visual Computer, 27(1), January 2011.
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Result #6 of 6.
Automatic reconstruction of tree skeletal structures from point clouds
Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen, Hao Zhang, Jihad El-Sana
In ACM Transactions on Graphics, 29(6), December 2010.
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