graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 7 results.

Result #1 of 7.
Real-time non-rigid reconstruction using an RGB-D camera
Michael Zollhöfer, Matthias Nießner, Shahram Izadi, Christoph Rehmann, Christopher Zach, Matthew Fisher, Chenglei Wu, Andrew Fitzgibbon, Charles Loop, Christian Theobalt, Marc Stamminger
In ACM Transactions on Graphics, 33(4), July 2014.
(more...)
Result #2 of 7.
Real-time shading-based refinement for consumer depth cameras
Chenglei Wu, Michael Zollhöfer, Matthias Nießner, Marc Stamminger, Shahram Izadi, Christian Theobalt
In ACM Transactions on Graphics, 33(6), November 2014.
(more...)
Result #3 of 7.
SceneGrok: inferring action maps in 3D environments
Manolis Savva, Angel X. Chang, Pat Hanrahan, Matthew Fisher, Matthias Nießner
In ACM Transactions on Graphics, 33(6), November 2014.
(more...)
Result #4 of 7.
Analytic displacement mapping using hardware tessellation
Matthias Nießner, Charles Loop
In ACM Transactions on Graphics, 32(3), June 2013.
(more...)
Result #5 of 7.
Real-time 3D reconstruction at scale using voxel hashing
Matthias Nießner, Michael Zollhöfer, Shahram Izadi, Marc Stamminger
In ACM Transactions on Graphics, 32(6), November 2013.
(more...)
Result #6 of 7.
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces
Matthias Nießner, Charles Loop, Mark Meyer, Tony Derose
In ACM Transactions on Graphics, 31(1), January 2012.
(more...)
Result #7 of 7.
Fast indirect illumination using Layered Depth Images
Matthias Nießner, Henry Schäfer, Marc Stamminger
In The Visual Computer, 26(6-8), June 2010.
(more...)

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