graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Precision: precomputing environment semantics for contact-rich character animation
Mubbasir Kapadia, Xu Xianghao, Maurizio Nitti, Marcelo Kallmann, Stelian Coros, Robert W. Sumner, Markus Gross
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 29--37.
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Result #2 of 5.
Sketch abstractions for character posing
Fabian Hahn, Frederik Mutzel, Stelian Coros, Bernhard Thomaszewski, Maurizio Nitti, Markus Gross, Robert W. Sumner
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015, pp. 185--191.
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Result #3 of 5.
Interactive design of 3D-printable robotic creatures
Vittorio Megaro, Bernhard Thomaszewski, Maurizio Nitti, Otmar Hilliges, Markus Gross, Stelian Coros
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #4 of 5.
Hierarchical motion brushes for animation instancing
Antoine Milliez, Gioacchino Noris, Ilya Baran, Stelian Coros, Marie-Paule Cani, Maurizio Nitti, Alessia Marra, Markus Gross, Robert W. Sumner
Proceedings of the Workshop on Non-Photorealistic Animation and Rendering, 2014, pp. 71--79.
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Result #5 of 5.
High-quality capture of eyes
Pascal Bérard, Derek Bradley, Maurizio Nitti, Thabo Beeler, Markus Gross
In ACM Transactions on Graphics, 33(6), November 2014.
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