graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Precision: precomputing environment semantics for contact-rich character animationMubbasir Kapadia, Xu Xianghao, Maurizio Nitti, Marcelo Kallmann, Stelian Coros, Robert W. Sumner, Markus GrossProceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 29--37.
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Result #2 of 5.
Sketch abstractions for character posingFabian Hahn, Frederik Mutzel, Stelian Coros, Bernhard Thomaszewski, Maurizio Nitti, Markus Gross, Robert W. SumnerProceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015, pp. 185--191.
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Result #3 of 5.
Interactive design of 3D-printable robotic creaturesVittorio Megaro, Bernhard Thomaszewski, Maurizio Nitti, Otmar Hilliges, Markus Gross, Stelian CorosIn
ACM Transactions on Graphics (TOG), 34(6), November 2015.
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Result #4 of 5.
Hierarchical motion brushes for animation instancingAntoine Milliez, Gioacchino Noris, Ilya Baran, Stelian Coros, Marie-Paule Cani, Maurizio Nitti, Alessia Marra, Markus Gross, Robert W. SumnerProceedings of the Workshop on Non-Photorealistic Animation and Rendering, 2014, pp. 71--79.
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Result #5 of 5.
High-quality capture of eyesPascal Bérard, Derek Bradley, Maurizio Nitti, Thabo Beeler, Markus GrossIn
ACM Transactions on Graphics, 33(6), November 2014.
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