graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 7 results.

Result #1 of 7.
A photon accurate model of the human eye
Michael F. Deering
In ACM Transactions on Graphics, 24(3), August 2005.
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Result #2 of 7.
Geometry Compression
Michael F. Deering
Proceedings of SIGGRAPH 95, August 1995, pp. 13--20.
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Result #3 of 7.
FBRAM: A new Form of Memory Optimized for 3D Graphics
Michael F. Deering, Stephen A. Schlapp, Michael G. Lavelle
Proceedings of SIGGRAPH 94, July 1994, pp. 167--174.
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Result #4 of 7.
Making virtual reality more real: experience with the virtual portal
Michael F. Deering
Graphics Interface '93, May 1993, pp. 219--226.
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Result #5 of 7.
Leo: A System for Cost-effective 3D Shaded Graphics
Michael F. Deering, Scott R. Nelson
Proceedings of SIGGRAPH 93, August 1993, pp. 101--108.
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Result #6 of 7.
High resolution virtual reality
Michael F. Deering
Computer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 195--202.
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Result #7 of 7.
The Triangle Processor and Normal Vector Shader: A VLSI System for High Performance Graphics
Michael F. Deering, Stephanie Winner, Bic Schediwy, Chris Duffy, Neil Hunt
Computer Graphics (Proceedings of SIGGRAPH 88), August 1988, pp. 21--30.
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