graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 9 results.

Result #1 of 9.
Parallel Progressive Mesh Editing
Evgenij Derzapf, Nico Grund, Michael Guthe
Eurographics Symposium on Parallel Graphics and Visualization, 2014, pp. 33--40.
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Result #2 of 9.
Real-Time Deformation of Subdivision Surfaces from Object Collisions
Henry Schafer, Benjamin Keinert, Matthias Niess ner, Christoph Buchenau, Michael Guthe, Marc Stamminger
Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 89--96.
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Result #3 of 9.
Towards Perceptual Simplification of Models with Arbitrary Materials
Nicolas Menzel, Michael Guthe
In Computer Graphics Forum, 29(7), 2010.
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Result #4 of 9.
Parallel View-Dependent Refinement of Compact Progressive Meshes
Evgenij Derzapf, Nicolas Menzel, Michael Guthe
Eurographics Symposium on Parallel Graphics and Visualization, 2010, pp. 53--62.
(more...)
Result #5 of 9.
BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs
Michael Guthe, Gero Muller, Martin Schneider, Reinhard Klein
In Computer Graphics Forum, 28(1), 2009.
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Result #6 of 9.
Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries
Michael Guthe, Ákos Balázs, Reinhard Klein
, 2006, pp. 207--214.
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Result #7 of 9.
GPU-based trimming and tessellation of NURBS and T-Spline surfaces
Michael Guthe, Aákos Balázs, Reinhard Klein
In ACM Transactions on Graphics, 24(3), August 2005.
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Result #8 of 9.
Interactive fragment tracing
Jan Meseth, Michael Guthe, Reinhard Klein
In The Visual Computer, 21(8-10), 2005.
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Result #9 of 9.
Real-time appearance preserving out-of-core rendering with shadows
Michael Guthe, Pavel Borodin, Äkos Balazs, Reinhard Klein
, June 2004, pp. 69--80.
(more...)

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