graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 13 results.
Result #1 of 13.
Smoke Sheets for Graph-Structured Vortex FilamentsAlfred Barnat, Nancy S. PollardSymposium on Computer Animation, July 2012, pp. 77--86.
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Result #2 of 13.
Mid-level smoke control for 2D animationAlfred Barnat, Zeyang Li, James McCann, Nancy S. PollardProceedings of Graphics Interface 2011, May 2011, pp. 25--32.
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Result #3 of 13.
Fast simulation of skeleton-driven deformable body charactersJunggon Kim, Nancy S. PollardIn
ACM Transactions on Graphics, 30(5), October 2011.
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Result #4 of 13.
Real-Time Gradient-Domain PaintingJames McCann, Nancy S. PollardIn
ACM Transactions on Graphics, 27(3), August 2008.
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Result #5 of 13.
Evaluating motion graphs for character animationPaul S. A. Reitsma, Nancy S. PollardIn
ACM Transactions on Graphics, 26(4), October 2007.
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Result #6 of 13.
Physics-Based Motion RetimingJim McCann, Nancy S. Pollard, Siddhartha SrinivasaSymposium on Computer Animation, September 2006, pp. 205--214.
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Result #7 of 13.
Physically Based Grasping Control from ExampleNancy S. Pollard, Victor B. ZordanSymposium on Computer Animation, July 2005, pp. 311--318.
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Result #8 of 13.
Segmenting Motion Capture Data into Distinct BehaviorsJernej Barbic, Alla Safonova, Jia-Yu Pan, Christos Faloutsos, Jessica K. Hodgins, Nancy S. PollardGraphics Interface 2004, May 2004, pp. 185--194.
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Result #9 of 13.
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spacesAlla Safonova, Jessica K. Hodgins, Nancy S. PollardIn
ACM Transactions on Graphics, 23(3), August 2004.
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Result #10 of 13.
Efficient Synthesis of Physically Valid Human MotionAnthony C. Fang, Nancy S. PollardIn
ACM Transactions on Graphics, 22(3), July 2003.
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