graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 9 results.
Result #1 of 9.
Importance Sampling Spherical HarmonicsWojciech Jarosz, Nathan A. Carr, Henrik Wann JensenIn
Computer Graphics Forum, 28(2), 2009.
(
more...)
Result #2 of 9.
Repoussé: Automatic Inflation of 2D ArtworkPushkar Joshi, Nathan A. CarrSketch Based Interfaces and Modeling, 2008, pp. 49--55.
(
more...)
Result #3 of 9.
Rectangular Multi-Chart Geometry ImagesNathan A. Carr, Jared Hoberock, Keenan Crane, John C. HartEurographics Symposium on Geometry Processing, 2006, pp. 181--190.
(
more...)
Result #4 of 9.
Fast GPU ray tracing of dynamic meshes using geometry imagesNathan A. Carr, Jared Hoberock, Keenan Crane, John C. HartGraphics Interface 2006, June 2006, pp. 203--209.
(
more...)
Result #5 of 9.
Two Algorithms for Fast Reclustering of Dynamic Meshed SurfacesNathan A. Carr, John C. HartSGP04: Eurographics Symposium on Geometry Processing, 2004, pp. 229--240.
(
more...)
Result #6 of 9.
Painting detailNathan A. Carr, John C. HartIn
ACM Transactions on Graphics, 23(3), August 2004.
(
more...)
Result #7 of 9.
GPU Algorithms for Radiosity and Subsurface ScatteringNathan A. Carr, Jesse D. Hall, John C. HartGraphics Hardware, 2003, pp. 51--59.
(
more...)
Result #8 of 9.
The Ray EngineNathan A. Carr, Jesse D. Hall, John C. HartGraphics Hardware, 2002, pp. 37--46.
(
more...)
Result #9 of 9.
Meshed atlases for real-time procedural solid texturingNathan A. Carr, John C. HartIn
ACM Transactions on Graphics, 21(2), April 2002.
(
more...)
graphbib: Powered by "bibsql" and "SQLite3."