graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 14 results.
Result #1 of 14.
Surface-based flow visualizationMatt Edmunds, Robert S. Laramee, Guoning Chen, Nelson Max, Eugene Zhang, Colin WareIn 
Computers & Graphics, 36(8),  2012.
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Result #2 of 14.
Physically based object withering simulationYouquan Liu, Yanyun Chen, Wen Wu, Nelson Max, Enhua WuIn 
Computer Animation and Virtual Worlds, 23(3-4),  2012.
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Result #3 of 14.
An Illustrative Visualization Framework for 3D Vector FieldsCheng-Kai Chen, Shi Yan, Hongfeng Yu, Nelson Max, Kwan-Liu MaIn 
Computer Graphics Forum, 30(7), September 2011.
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Result #4 of 14.
Interactive multiple anisotropic scattering in cloudsAntoine Bouthors, Fabrice Neyret, Nelson Max, Eric Bruneton, Cyril CrassinSymposium on Interactive 3D Graphics and Games, February 2008, pp. 173--182.
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Result #5 of 14.
Hexahedron Projection for Curvilinear GridsNelson MaxIn 
Journal of Graphics Tools, 12(2),  2007.
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Result #6 of 14.
Calculating Hierarchical Radiosity Form Factors using Programmable Graphics HardwareEric B. Lum, Kwan-Liu Ma, Nelson MaxIn 
Journal of Graphics Tools, 10(4),  2005.
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Result #7 of 14.
Progress in scientific visualizationNelson MaxIn 
The Visual Computer, 21(12),  2005.
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Result #8 of 14.
Consistent Subdivision of Convex Polyhedra into TetrahedraNelson MaxIn 
Journal of Graphics Tools, 6(3),  2001.
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Result #9 of 14.
Weights for Computing Vertex Normals from Facet NormalsNelson MaxIn 
Journal of Graphics Tools, 4(2),  1999.
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Result #10 of 14.
A One-Pass Version of Two-Pass Image ResamplingNelson MaxIn 
Journal of Graphics Tools, 3(1),  1998.
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