graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Real-time dynamic wrinkling of coarse animated clothRussell Gillette, Craig Peters, Nicholas Vining, Essex Edwards, Alla ShefferProceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015, pp. 17--26.
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Result #2 of 6.
Flow aligned surfacing of curve networksHao Pan, Yang Liu, Alla Sheffer, Nicholas Vining, Chang-Jian Li, Wenping WangIn
ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #3 of 6.
Practical hex-mesh optimization via edge-cone rectificationMarco Livesu, Alla Sheffer, Nicholas Vining, Marco TariniIn
ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #4 of 6.
Modeling Character Canvases from Cartoon DrawingsMikhail Bessmeltsev, Will Chang, Nicholas Vining, Alla Sheffer, Karan SinghIn
ACM Transactions on Graphics (TOG), 34(5), October 2015.
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Result #5 of 6.
Game level layout from design specificationChongyang Ma, Nicholas Vining, Sylvain Lefebvre, Alla ShefferIn
Computer Graphics Forum, 33(2), 2014.
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Result #6 of 6.
PolyCut: monotone graph-cuts for PolyCube base-complex constructionMarco Livesu, Nicholas Vining, Alla Sheffer, James Gregson, Riccardo ScateniIn
ACM Transactions on Graphics, 32(6), November 2013.
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