graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Triangular mesh simplification on the GPU
Alexandros Papageorgiou, Nikos Platis
In The Visual Computer, 31(2), February 2015.
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Result #2 of 2.
Fast Ray-Tetrahedron Intersection Using Plücker Coordinates
Nikos Platis, Theoharis Theoharis
In Journal of Graphics Tools, 8(4), 2003.
(more...)

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