graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 36 results.

Result #1 of 36.
Footstep parameterized motion blending using barycentric coordinates
Alejandro Beacco, Nuria Pelechano, Mubbasir Kapadia, Norman I. Badler
In Computers & Graphics, 47(0), 2015.
(more...)
Result #2 of 36.
Generating a multiplicity of policies for agent steering in crowd simulation
Cory D. Boatright, Mubbasir Kapadia, Jennie M. Shapira, Norman I. Badler
In Computer Animation and Virtual Worlds, 26(5), 2015.
(more...)
Result #3 of 36.
Segmenting motion capture data using a qualitative analysis
Durell Bouchard, Norman I. Badler
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015, pp. 23--30.
(more...)
Result #4 of 36.
Sound localization and multi-modal steering for autonomous virtual agents
Yu Wang, Mubbasir Kapadia, Pengfei Huang, Ladislav Kavan, Norman I. Badler
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2014, pp. 23--30.
(more...)
Result #5 of 36.
How do stylistic motions differ numerically from neutral ones?
Aline Normoyle, Norman I. Badler
Motion in Games, November 2014, pp. 184--184.
(more...)
Result #6 of 36.
ADAPT: the agent development and prototyping testbed
Alexander Shoulson, Nathan Marshak, Mubbasir Kapadia, Norman I. Badler
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 9--18.
(more...)
Result #7 of 36.
Efficient motion retrieval in large motion databases
Mubbasir Kapadia, I-kao Chiang, Tiju Thomas, Norman I. Badler, Joseph T. Kider, Jr.
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 19--28.
(more...)
Result #8 of 36.
An Event-Centric Planning Approach for Dynamic Real-Time Narrative
Alexander Shoulson, Max L. Gilbert, Mubbasir Kapadia, Norman I. Badler
Motion In Games, November 2013, pp. 121--130.
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Result #9 of 36.
Evaluating perceived trust from procedurally animated gaze
Aline Normoyle, Jeremy B. Badler, Teresa Fan, Norman I. Badler, Vinicius J. Cassol, Soraia R. Musse
Motion In Games, November 2013, pp. 141--148.
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Result #10 of 36.
Multi-domain real-time planning in dynamic environments
Mubbasir Kapadia, Alejandro Beacco, Francisco Garcia, Vivek Reddy, Nuria Pelechano, Norman I. Badler
Symposium on Computer Animation, July 2013, pp. 115--124.
(more...)

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