graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 2 results.

Result #1 of 2.
Computing high-quality paths in weighted regions
Norman Jaklin, Mark Tibboel, Roland Geraerts
Motion in Games, November 2014, pp. 77--86.
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Result #2 of 2.
Real-time path planning in heterogeneous environments
Norman Jaklin, Atlas Cook, Roland Geraerts
In Computer Animation and Virtual Worlds, 24(3-4), 2013.
(more...)

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