graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 3 results.

Result #1 of 3.
Hybrid rendering of dynamic heightfields using ray-casting and mesh rasterization
Lucas Ammann, Olivier Génevaux, Jean-Michel Dischler
Graphics Interface, May 2010, pp. 161--168.
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Result #2 of 3.
Interactive refraction on complex static geometry using spherical harmonics
Olivier Génevaux, Frédéric Larue, Jean-Michel Dischler
Symposium on Interactive 3D Graphics and Games, March 2006, pp. 145--152.
(more...)
Result #3 of 3.
Simulating Fluid-Solid Interaction
Olivier Génevaux, Arash Habibi, Jean-Michel Dischler
Graphics Interface 2003, June 2003, pp. 31--38.
(more...)

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