graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 6 results.

Result #1 of 6.
Feature-based interactively sketched terrain
Daniel Adams, Parris Egbert, Seth Brunner
Symposium on Interactive 3D Graphics and Games, March 2012, pp. 208--208.
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Result #2 of 6.
Table-driven Adaptive Importance Sampling
David Cline, Daniel Adams, Parris Egbert
In Computer Graphics Forum, 27(4), 2008.
(more...)
Result #3 of 6.
Table-driven Adaptive Importance Sampling
David Cline, Daniel Adams, Parris Egbert
Rendering Techniques (EGSR'08), 2008, pp. 1115--1123.
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Result #4 of 6.
Lightweight Bounding Volumes for Ray Tracing
David Cline, Kevin Steele, Parris Egbert
In Journal of Graphics Tools, 11(4), 2006.
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Result #5 of 6.
Importance Resampling for Global Illumination
Justin Talbot, David Cline, Parris Egbert
15th Eurographics Symposium on Rendering, June 2005, pp. 139--146.
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Result #6 of 6.
Energy redistribution path tracing
David Cline, Justin Talbot, Parris Egbert
In ACM Transactions on Graphics, 24(3), August 2005.
(more...)

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