graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Fast shadows and lighting effects using texture mappingMark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, Paul E. HaeberliComputer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 249--252.
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Result #2 of 5.
Paint By Numbers: Abstract Image RepresentationsPaul E. HaeberliComputer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 207--214.
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Result #3 of 5.
Direct WYSIWYG Painting and Texturing on 3D ShapesPat Hanrahan, Paul E. HaeberliComputer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 215--223.
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Result #4 of 5.
The Accumulation Buffer: Hardware Support for High-Quality RenderingPaul E. Haeberli, Kurt AkeleyComputer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 309--318.
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Result #5 of 5.
ConMan: A Visual Programming Language for Interactive GraphicsPaul E. HaeberliComputer Graphics (Proceedings of SIGGRAPH 88), August 1988, pp. 103--111.
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