graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Fast shadows and lighting effects using texture mapping
Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, Paul E. Haeberli
Computer Graphics (Proceedings of SIGGRAPH 92), July 1992, pp. 249--252.
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Result #2 of 5.
Paint By Numbers: Abstract Image Representations
Paul E. Haeberli
Computer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 207--214.
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Result #3 of 5.
Direct WYSIWYG Painting and Texturing on 3D Shapes
Pat Hanrahan, Paul E. Haeberli
Computer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 215--223.
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Result #4 of 5.
The Accumulation Buffer: Hardware Support for High-Quality Rendering
Paul E. Haeberli, Kurt Akeley
Computer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 309--318.
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Result #5 of 5.
ConMan: A Visual Programming Language for Interactive Graphics
Paul E. Haeberli
Computer Graphics (Proceedings of SIGGRAPH 88), August 1988, pp. 103--111.
(more...)

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