graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 12 results.

Result #1 of 12.
Hierarchical Face Clustering on Polygonal Surfaces
Michael Garland, Andrew Willmott, Paul S. Heckbert
Symposium on Interactive 3D Graphics, March 2001, pp. 49--58.
(more...)
Result #2 of 12.
Face Cluster Radiosity
Andrew Willmott, Paul S. Heckbert, Michael Garland
Eurographics Rendering Workshop, June 1999, pp. 293--304.
(more...)
Result #3 of 12.
An Empirical Comparison of Progressive and Wavelet Radiosity
Andrew J. Willmott, Paul S. Heckbert
Eurographics Rendering Workshop, June 1997, pp. 175--186.
(more...)
Result #4 of 12.
Surface Simplification Using Quadric Error Metrics
Michael Garland, Paul S. Heckbert
Proceedings of SIGGRAPH 97, August 1997, pp. 209--216.
(more...)
Result #5 of 12.
Using Particles to Sample and Control Implicit Surfaces
Andrew P. Witkin, Paul S. Heckbert
Proceedings of SIGGRAPH 94, July 1994, pp. 269--278.
(more...)
Result #6 of 12.
Irradiance Gradients
George J. Ward, Paul S. Heckbert
Third Eurographics Workshop on Rendering, May 1992, pp. 85--98.
(more...)
Result #7 of 12.
Discontinuity Meshing for Radiosity
Paul S. Heckbert
Third Eurographics Workshop on Rendering, May 1992, pp. 203--216.
(more...)
Result #8 of 12.
Adaptive Radiosity Textures for Bidirectional Ray Tracing
Paul S. Heckbert
Computer Graphics (Proceedings of SIGGRAPH 90), August 1990, pp. 145--154.
(more...)
Result #9 of 12.
Ray Tracing Jell-O Brand Gelatin
Paul S. Heckbert
Computer Graphics (Proceedings of SIGGRAPH 87), July 1987, pp. 73--74.
(more...)
Result #10 of 12.
Survey of texture mapping
Paul S. Heckbert
Graphics Interface '86, May 1986, pp. 207--212.
(more...)

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