graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
Fast continuous collision culling with deforming noncollinear filters
Peng Du, Min Tang, Ruofeng Tong
In Computer Animation and Virtual Worlds, 23(3-4), 2012.
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Result #2 of 4.
Using surface variability characteristics for segmentation of deformable 3D objects with application to piecewise statistical deformable model
Peng Du, Horace H. S. Ip, Bei Hua, Jun Feng
In The Visual Computer, 28(5), May 2012.
(more...)
Result #3 of 4.
A fluid/cloth coupling method for high velocity collision simulation
Peng Du, Min Tang, Chang Meng, Ruofeng Tong, Lanfen Lin
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2012, pp. 309--314.
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Result #4 of 4.
VolCCD: Fast continuous collision culling between deforming volume meshes
Min Tang, Dinesh Manocha, Sung-Eui Yoon, Peng Du, Jae-Pil Heo, Ruo-Feng Tong
In ACM Transactions on Graphics, 30(5), October 2011.
(more...)

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