graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Computing smooth surface contours with accurate topology
Pierre Bénard, Aaron Hertzmann, Michael Kass
In ACM Transactions on Graphics, 33(2), March 2014.
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Result #2 of 5.
Stylizing animation by example
Pierre Bénard, Forrester Cole, Michael Kass, Igor Mordatch, James Hegarty, Martin Sebastian Senn, Kurt Fleischer, Davide Pesare, Katherine Breeden
In ACM Transactions on Graphics, 32(4), July 2013.
(more...)
Result #3 of 5.
State-of-the-Art Report on Temporal Coherence for Stylized Animations
Pierre Bénard, Adrien Bousseau, Joëlle Thollot
In Computer Graphics Forum, 30(8), December 2011.
(more...)
Result #4 of 5.
A Dynamic Noise Primitive for Coherent Stylization
Pierre Bénard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis, Joelle Thollot
Rendering Techniques (EGSR'10), 2010, pp. 1497--1506.
(more...)
Result #5 of 5.
Dynamic solid textures for real-time coherent stylization
Pierre Bénard, Adrien Bousseau, Joëlle Thollot
Symposium on Interactive 3D Graphics and Games, February 2009, pp. 121--127.
(more...)

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