graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 5 results.
Result #1 of 5.
Weighted Triangulations for Geometry ProcessingFernando de Goes, Pooran Memari, Patrick Mullen, Mathieu DesbrunIn
ACM Transactions on Graphics, 33(3), May 2014.
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Result #2 of 5.
HOT: Hodge-optimized triangulationsPatrick Mullen, Pooran Memari, Fernando de Goes, Mathieu DesbrunIn
ACM Transactions on Graphics, 30(4), July 2011.
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Result #3 of 5.
Provably Good 2D Shape Reconstruction from Unorganized Cross-SectionsPooran Memari, Jean-Daniel BoissonnatIn
Computer Graphics Forum, 27(5), 2008.
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Result #4 of 5.
Provably Good 2D Shape Reconstruction from Unorganized Cross-SectionsPooran Memari, Jean-Daniel BoissonnatEurographics Symposium on Geometry Processing, 2008, pp. 1403--1410.
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Result #5 of 5.
Shape Reconstruction from Unorganized Cross-sectionsJean-Daniel Boissonnat, Pooran MemariEurographics Symposium on Geometry Processing, 2007, pp. 89--98.
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