graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
Formation sketching: an approach to stylize groups in crowd simulationQin Gu, Zhigang DengProceedings of Graphics Interface 2011, May 2011, pp. 1--8.
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Result #2 of 4.
Compression of Human Motion Capture Data Using Motion Pattern IndexingQin Gu, Jingliang Peng, Zhigang DengIn
Computer Graphics Forum, 28(1), 2009.
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Result #3 of 4.
Perceptually consistent example-based human motion retrievalZhigang Deng, Qin Gu, Qing LiSymposium on Interactive 3D Graphics and Games, February 2009, pp. 191--198.
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Result #4 of 4.
A virtual reality emulation system model based on GPU computationQin Gu, Jizhou SunProceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 2004, pp. 197--199.
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