graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 10 results.

Result #1 of 10.
Dispersion-based Color Projection using Masked Prisms
Rafael Hostettler, Ralf Habel, Markus Gross, Wojciech Jarosz
In Computer Graphics Forum, 34(7), 2015.
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Result #2 of 10.
Multi-scale modeling and rendering of granular materials
Johannes Meng, Marios Papas, Ralf Habel, Carsten Dachsbacher, Steve Marschner, Markus Gross, Wojciech Jarosz
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
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Result #3 of 10.
Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering
Ralf Habel, Per H. Christensen, Wojciech Jarosz
In Computer Graphics Forum, 32(4), 2013.
(more...)
Result #4 of 10.
Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering
Ralf Habel, Per H. Christensen, Wojciech Jarosz
Rendering Techniques (EGSR'13), 2013, pp. 27--37.
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Result #5 of 10.
Fast light-map computation with virtual polygon lights
Christian Luksch, Robert F. Tobler, Ralf Habel, Michael Schwärzler, Michael Wimmer
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 87--94.
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Result #6 of 10.
Practical Spectral Photography
Ralf Habel, Michael Kudenov, Michael Wimmer
In Computer Graphics Forum, 31(2), 2012.
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Result #7 of 10.
Level-of-detail and streaming optimized irradiance normal mapping
Ralf Habel
Symposium on Interactive 3D Graphics and Games, February 2011, pp. 208--208.
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Result #8 of 10.
Efficient irradiance normal mapping
Ralf Habel, Michael Wimmer
Symposium on Interactive 3D Graphics and Games, February 2010, pp. 189--195.
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Result #9 of 10.
Physically Guided Animation of Trees
Ralf Habel, Alexander Kusternig, Michael Wimmer
In Computer Graphics Forum, 28(2), 2009.
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Result #10 of 10.
Physically Based Real-Time Translucency for Leaves
Ralf Habel, Alexander Kusternig, Michael Wimmer
Eurographics Symposium on Rendering Techniques, 2007, pp. 253--263.
(more...)

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