graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 6 results.
Result #1 of 6.
Specifying interaction surfaces using interaction mapsJeffrey S. Pierce, Randy PauschSymposium on Interactive 3D Graphics, April 2003, pp. 189--192.
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Result #2 of 6.
Voodoo Dolls: Seamless Interaction at Multiple Scales in Virtual EnvironmentsJeffrey S. Pierce, Brian C. Stearns, Randy PauschSymposium on Interactive 3D Graphics, April 1999, pp. 141--146.
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Result #3 of 6.
Attention and Visual Feedback: The Bimanual Frame of ReferenceKen Hinckley, Randy Pausch, Dennis ProffittSymposium on Interactive 3D Graphics, April 1997, pp. 121--126.
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Result #4 of 6.
Quantifying Immersion in Virtual RealityRandy Pausch, Dennis Proffitt, George WilliamsProceedings of SIGGRAPH 97, August 1997, pp. 13--18.
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Result #5 of 6.
Disney's Aladdin: First Steps Toward Storytelling in Virtual RealityRandy Pausch, Jon Snoddy, Eric Hazeltine, Robert Taylor, Scott WatsonProceedings of SIGGRAPH 96, August 1996, pp. 193--204.
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Result #6 of 6.
Navigation and Locomotion in Virtual Worlds via Flight Into Hand-Held MiniaturesRandy Pausch, Tommy Burnette, Dan Brockway, Michael E. WeiblenProceedings of SIGGRAPH 95, August 1995, pp. 399--400.
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