graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 9 results.
Result #1 of 9.
Is movement better?: comparing sedentary and motion-based game controls for older adultsKathrin M. Gerling, Kristen K. Dergousoff, Regan L. MandrykGraphics Interface, May 2013, pp. 133--140.
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Result #2 of 9.
Emotional response and visual attention to non-photorealistic imagesDavid Mould, Regan L. Mandryk, Hua LiIn
Computers & Graphics, 36(6), 2012.
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Result #3 of 9.
Creating and interpreting abstract visualizations of emotionBrett Taylor, Regan L. MandrykProceedings of Graphics Interface 2012, May 2012, pp. 61--68.
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Result #4 of 9.
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environmentsRobert Xiao, Miguel A. Nacenta, Regan L. Mandryk, Andy Cockburn, Carl GutwinProceedings of Graphics Interface 2011, May 2011, pp. 135--142.
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Result #5 of 9.
Effects of view, input device, and track width on video game drivingScott Bateman, Andre Doucette, Robert Xiao, Carl Gutwin, Regan L. Mandryk, Andy CockburnProceedings of Graphics Interface 2011, May 2011, pp. 207--214.
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Result #6 of 9.
Evaluation of emotional response to non-photorealistic imagesRegan L. Mandryk, David Mould, Hua LiProceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering, 2011, pp. 7--16.
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Result #7 of 9.
A comparison of techniques for in-place toolbarsAndre Doucette, Carl Gutwin, Regan L. MandrykGraphics Interface, May 2010, pp. 35--38.
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Result #8 of 9.
Perceptibility and Utility of Sticky TargetsRegan L. Mandryk, Carl GutwinGraphics Interface 2008, May 2008, pp. 65--72.
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Result #9 of 9.
TractorBeam: seamless integration of local and remote pointing for tabletop displaysKaren Parker, Regan L. Mandryk, Kori M. InkpenGraphics Interface 2005, May 2005, pp. 33--40.
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