graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 4 results.

Result #1 of 4.
A particle-based method for preserving fluid sheets
Ryoichi Ando, Reiji Tsuruno
Symposium on Computer Animation, August 2011, pp. 7--16.
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Result #2 of 4.
Vector fluid: a vector graphics depiction of surface flow
Ryoichi Ando, Reiji Tsuruno
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010, pp. 129--135.
(more...)
Result #3 of 4.
Liquid Penetration Modeling for Cloth Dyeing
Yuki Morimoto, Reiji Tsuruno, Kiyoshi Tomimatsu
Workshop on Computational Aesthetics, 2007, pp. 97--104.
(more...)
Result #4 of 4.
Natural-looking strokes for drawing applications
Kyoko Murakami, Reiji Tsuruno, Etsuo Genda
In The Visual Computer, 22(6), 2006.
(more...)

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