graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 8 results.

Result #1 of 8.
4D compression and relighting with high-resolution light transport matrices
Ewen Cheslack-Postava, Nolan Goodnight, Ren Ng, Ravi Ramamoorthi, Greg Humphreys
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 81--88.
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Result #2 of 8.
Efficient Wavelet Rotation for Environment Map Rendering
Rui Wang, Ren Ng, David Luebke, Greg Humphreys
, 2006, pp. 173--182.
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Result #3 of 8.
Light field microscopy
Marc Levoy, Ren Ng, Andrew Adams, Matthew Footer, Mark Horowitz
In ACM Transactions on Graphics, 25(3), July 2006.
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Result #4 of 8.
Fourier slice photography
Ren Ng
In ACM Transactions on Graphics, 24(3), August 2005.
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Result #5 of 8.
Triple product wavelet integrals for all-frequency relighting
Ren Ng, Ravi Ramamoorthi, Pat Hanrahan
In ACM Transactions on Graphics, 23(3), August 2004.
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Result #6 of 8.
All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation
Ren Ng, Ravi Ramamoorthi, Pat Hanrahan
In ACM Transactions on Graphics, 22(3), July 2003.
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Result #7 of 8.
Efficient Partitioning of Fragment Shaders for Multipass Rendering on Programmable Graphics Hardware
Eric Chan, Ren Ng, Pradeep Sen, Kekoa Proudfoot, Pat Hanrahan
Graphics Hardware, 2002, pp. 69--78.
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Result #8 of 8.
Chromium: A Stream-Processing Framework for Interactive Rendering on Clusters
Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter Kirchner, Jim Klosowski
In ACM Transactions on Graphics, 21(3), July 2002.
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