graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 14 results.

Result #1 of 14.
Perception of highlight disparity at a distance in consumer head-mounted displays
Robert Toth, Jon Hasselgren, Tomas Akenine-Moller
Proceedings of the 7th Conference on High-Performance Graphics, 2015, pp. 61--66.
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Result #2 of 14.
Coarse Pixel Shading
Karthik Vaidyanathan, Marco Salvi, Robert Toth, Tim Foley, Tomas Akenine-Moller, Jim Nilsson, Jacob Munkberg, Jon Hasselgren, Masamichi Sugihara, Petrik Clarberg, Tomasz Janczak, Aaron Lefohn
Eurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 9--18.
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Result #3 of 14.
AMFS: adaptive multi-frequency shading for future graphics processors
Petrik Clarberg, Robert Toth, Jon Hasselgren, Jim Nilsson, Tomas Akenine-Möller
In ACM Transactions on Graphics, 33(4), July 2014.
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Result #4 of 14.
Avoiding Texture Seams by Discarding Filter Taps
Robert Toth
In Journal of Computer Graphics Techniques (JCGT), 2(2), December 2013.
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Result #5 of 14.
A sort-based deferred shading architecture for decoupled sampling
Petrik Clarberg, Robert Toth, Jacob Munkberg
In ACM Transactions on Graphics, 32(4), July 2013.
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Result #6 of 14.
Efficient Depth of Field Rasterization Using a Tile Test Based on Half-Space Culling
Tomas Akenine-Möller, Robert Toth, Jacob Munkberg, Jon Hasselgren
In Computer Graphics Forum, 31(1), February 2012.
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Result #7 of 14.
Per-Vertex Defocus Blur for Stochastic Rasterization
Jacob Munkberg, Robert Toth, Tomas Akenine-Möller
In Computer Graphics Forum, 31(4), 2012.
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Result #8 of 14.
Per-Vertex Defocus Blur for Stochastic Rasterization
Jacob Munkberg, Robert Toth, Tomas Akenine-Möller
Rendering Techniques (EGSR'12), 2012, pp. 1385--1389.
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Result #9 of 14.
Design and Novel Uses of Higher-Dimensional Rasterization
Jim Nilsson, Petrik Clarberg, Björn Johnsson, Jacob Munkberg, Jon Hasselgren, Robert Toth, Marco Salvi, Tomas Akenine-Möller
High-Performance Graphics, 2012, pp. 1--11.
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Result #10 of 14.
Adaptive Image Space Shading for Motion and Defocus Blur
Karthik Vaidyanathan, Robert Toth, Marco Salvi, Solomon Boulos, Aaron Lefohn
High-Performance Graphics, 2012, pp. 13--21.
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