graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 4 results.
Result #1 of 4.
Parallel Irradiance Caching for Interactive Monte-Carlo Direct Volume RenderingRostislav Khlebnikov, Philip Voglreiter, Markus Steinberger, Bernhard Kainz, Dieter SchmalstiegIn
Computer Graphics Forum, 33(3), 2014.
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Result #2 of 4.
Ray prioritization using stylization and visual saliencyMarkus Steinberger, Bernhard Kainz, Stefan Hauswiesner, Rostislav Khlebnikov, Denis Kalkofen, Dieter SchmalstiegIn
Computers & Graphics, 36(6), 2012.
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Result #3 of 4.
Multi-GPU Image-based Visual Hull RenderingStefan Hauswiesner, Rostislav Khlebnikov, Markus Steinberger, Matthias Straka, Gerhard ReitmayrEurographics Symposium on Parallel Graphics and Visualization, 2012, pp. 119--128.
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Result #4 of 4.
Stylization-based ray prioritization for guaranteed frame ratesBernhard Kainz, Markus Steinberger, Stefan Hauswiesner, Rostislav Khlebnikov, Dieter SchmalstiegProceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering, 2011, pp. 43--54.
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