graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 3 results.
Result #1 of 3.
A Survey of Physically Based Simulation of Cuts in Deformable BodiesJun Wu, Rudiger Westermann, Christian DickIn
Computer Graphics Forum, 34(6), 2015.
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Result #2 of 3.
Interactive Rendering of Giga-Particle Fluid SimulationsFlorian Reichl, Matthaus G. Chajdas, Jens Schneider, Rudiger WestermannEurographics/ ACM SIGGRAPH Symposium on High Performance Graphics, 2014, pp. 105--116.
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Result #3 of 3.
Efficient Geometry Compression for GPU-based Decoding in Realtime Terrain RenderingChristian Dick, Jens Schneider, Rudiger WestermannIn
Computer Graphics Forum, 28(1), 2009.
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