graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 5 results.

Result #1 of 5.
Real-Time Path Planning and Navigation for Multi-agent and Crowd Simulations
Ming C. Lin, Avneesh Sud, Jur Van den Berg, Russell Gayle, Sean Curtis, Hengchin Yeh, Stephen Guy, Eric Andersen, Sachin Patil, Jason Sewall, Dinesh Manocha
Motion in Games, June 2008, pp. 23--32.
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Result #2 of 5.
Surface distance maps
Avneesh Sud, Naga Govindaraju, Russell Gayle, Erik Andersen, Dinesh Manocha
Graphics Interface 2007, May 2007, pp. 35--42.
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Result #3 of 5.
Interactive 3D distance field computation using linear factorization
Avneesh Sud, Naga Govindaraju, Russell Gayle, Dinesh Manocha
Symposium on Interactive 3D Graphics and Games, March 2006, pp. 117--124.
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Result #4 of 5.
Fast proximity computation among deformable models using discrete Voronoi diagrams
Avneesh Sud, Naga Govindaraju, Russell Gayle, Ilknur Kabul, Dinesh Manocha
In ACM Transactions on Graphics, 25(3), July 2006.
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Result #5 of 5.
Interactive collision detection between deformable models using chromatic decomposition
Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha
In ACM Transactions on Graphics, 24(3), August 2005.
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