graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.
Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).
Your query returned 7 results.
Result #1 of 7.
An Eigen-based motion retrieval method for real-time animationPengjie Wang, Rynson W. H. Lau, Zhigeng Pan, Jiang Wang, Haiyu SongIn
Computers & Graphics, 38(0), 2014.
(
more...)
Result #2 of 7.
Look over here: attention-directing composition of manga elementsYing Cao, Rynson W. H. Lau, Antoni B. ChanIn
ACM Transactions on Graphics, 33(4), July 2014.
(
more...)
Result #3 of 7.
Data-driven segmentation and labeling of freehand sketchesZhe Huang, Hongbo Fu, Rynson W. H. LauIn
ACM Transactions on Graphics, 33(6), November 2014.
(
more...)
Result #4 of 7.
Automatic stylistic manga layoutYing Cao, Antoni B. Chan, Rynson W. H. LauIn
ACM Transactions on Graphics, 31(6), November 2012.
(
more...)
Result #5 of 7.
A gradient-domain-based edge-preserving sharpen filterZhi-Feng Xie, Rynson W. H. Lau, Yan Gui, Min-Gang Chen, Li-Zhuang MaIn
The Visual Computer, 28(12), December 2012.
(
more...)
Result #6 of 7.
Motion Prediction for Online GamingRynson W. H. Lau, Addison ChanMotion in Games, June 2008, pp. 104--114.
(
more...)
Result #7 of 7.
Incremental Polygonization of Deforming NURBS SurfacesFrederick W. B. Li, Rynson W. H. LauIn
Journal of Graphics Tools, 4(4), 1999.
(
more...)
graphbib: Powered by "bibsql" and "SQLite3."